![]() Let that sink in… I wrote a thesis length essay on Euphoria… I was expecting to never find another work of fiction in any genre that blew my mind the same way. Simply put, I have not been this floored by a game since I played Euphoria, and this game may be even better than it. And honestly I have to ask, HOW is something as brilliant as this game not more popular? I get that it has only just now been released in the US, but you’d think that word of mouth would travel beyond language barriers. Despite the fact that my reviews of visual novels tend to gain the most views, I haven’t found myself as familiar with the genre as some other visual novel fans. Prior to last week, I didn’t even know this game existed. As with all scientific research, there is also a risk of publication bias.Some times, the best things are those you don’t see coming. ![]() These results are promising, but more research is needed to determine the connection between improved assessment scores and everyday tasks in participants' lives.įuture research should address the risk of inadvertent experimenter bias and the risk of attrition bias in this study, as both the Lumosity and crossword groups had approximately 50% attrition rate. In it, half of the 4,715 participants who completed the study trained five days per week, for fifteen minutes each day on Lumosity while the other half did online crossword puzzles as an active control.Īfter 10 weeks, Lumosity users improved more than the control group on our assessments of working memory, short term memory, processing speed, problem solving, fluid reasoning, and overall cognitive function. ![]() Lumos Labs conducted a randomized study of Lumosity brain training and published the results in a peer-reviewed research journal.
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